Tuesday, May 19, 2015

Week 5

20th May 2015

My Tasks:

·      Shotgun (update)
·      Ceiling (one square)
·      Big Imp
o   Fat
·      Angels
·      Beast man
o   Axe / Hammer

·      Wall ver 2

Monday, May 11, 2015

11/05

11th May

Storyboard of Door

Absorb Light from the Dungeon.
Turning the Dungeon Dark.


Light given up.
Brightened up the next dungeon.
Door to next dungeon opens. 


Sunday, May 10, 2015

10/05

10th May

Storyboard for Gameplay



Received Feedback to adjust the hunching of imps for final design. 

The Imps are to be more hunched into a smaller build and reach around the player stomach area. 

This is to ensure that there is a size variation in different dungeon creatures. 

08/05 + 09/05

8th May & 9th May

Concept Development for Neutral Dungeon Monsters.


Saturday, May 9, 2015

06/05 + 07/05

6th + 7th May

Concept Development for Door design.





Lucent Prototype: Tasks Assigned


Week 3

28th May 2015

Task Assigned: Creating Concept Art for reference.

·      Walls
o   Pillars
·      Door Designs
o   Door to the next dungeon
·      Environment
o   Mood and Lighting for the basic 3 Light level

·      Storyboard
o   Gameplay